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You Shall be Judged!
High Justice Grimstone sentences players to death in the Ring of Law. Players must face randomly selected monsters and defeat them to proceed.
- Opening Statements
High Justice Grimstone first selects a random monster for players to fight in the Ring of Law. Two waves of the same monster type will attack players. Possible monsters appear in the sections that follow.
- Burrowing Thundersnout
- Lizard Bolt – The Burrowing Thundersnout inflicts Nature damage to a player.
- Thunderclap – The Burrowing Thundersnout inflicts Nature damage to all players within 0 yards. Thunderclap reduces the melee attack speed of players by 20% and their movement speed by 55% for 6 sec.
- Disjunction – The Burrowing Thundersnout affects players within 30 yards with Disjunction. Disjunction increases the Fire, Frost, and Arcane damage taken by the player by 50% for 30 sec.
- Deep Stinger
- Cleave – The Deep Stinger inflicts Physical damage to a player and up to 2 adjacent targets.
- Slowing Poison – The Deep Stinger inflicts Slowing Poison to players it damages in melee combat. Slowing Poison slows a player's melee attack speed by 25% and movement speed by 30% for 10 sec.
- Barbed Sting – The Deep Stinger slows the melee attack speed of all players within 30 yards by 50% for 30 sec.
- Dredge Worm
- Venom Spit – The Dredge Worm inflicts Nature damage to a player. Venom Spit continues to inflict Nature damage to the affected player every 5 seconds for 10 sec.
- Poison – The Dredge Worm inflicts Nature damage to a player every 3 seconds for 15 sec.
- Dredge Sickness – The Dredge Worm reduces all attributes of all players within 30 yards by 25% for 30 sec.
- Cave Creeper
- Poison – The Cave Creeper inflicts Poison to any player it damages with a melee attack. Poison inflicts Nature damage to affected players every 3 seconds for 15 sec.
- Web – The Cave Creeper immobilizes a player for 5 sec.
- Creeper Venom – The Cave Creeper inflicts Creeper Venom to all players within 30 yards for 30 sec. Creeper Venom increases Physical damage inflicted to affected players by 30%.
- Final Verdict!
High Justice Grimstone sends out a single, final monster for players to fight.
- Shadow Bolt – Anub'shiah inflicts Shadow damage to a player.
- Curse of Tongues – Anub'shiah forces all players within 30 yards to speak in Demonic, reducing their casting speed by 50% for 10 sec.
- Enveloping Web – Anub'shiah traps a player in webs for 4 sec. Enveloping Web prevents all spell casting, immobilizes the affected player, and slows their melee attack speed by 100%.
- Demon Armor – Anub'shiah is protect by demonic energies. Demon Armor increases Anub'shiah's armor, Shadow resistance, and health regeneration.
- Banish – Anub'shiah banishes a player to the void. While banished, players are immune to all attacks and spells; but they are unable to take any actions.
- Curse of Weakness – Anub'shiah decreases the Physical damage a player inflicts for 20 sec.
- Anti-Magic Shield – Eviscerator surrounds himself with an Anti-Magic Shield that prevents all magic damage for 6 sec.
- Vicious Rend – Eviscerator viciously rends a player, inflicting Physical damage every 3 seconds for 15 sec.
- Shadow Bolt Volley – Eviscerator inflicts Shadow damage to all players within 30 yards.
- Ok'thor the Breaker
- Arcane Bolt – Ok'thor the Breaker inflicts Arcane damage to a player.
- Arcane Explosion – Ok'thor the Breaker inflicts Arcane damage to all players within 30 yards.
- Slow – Ok'thor the Breaker slows the melee and ranged attack speed, spell casting speed, and movement speed of all players within 20 yards for 6 sec. Attack speed and casting speed are slowed by 50%. Movement speed is slowed by 60%.
- Polymorph – Ok'thor the Breaker transforms a player into a sheep for 6 sec.
- Hedrum the Creeper
- Baneful Poison – Hedrum the Creeper inflicts Nature damage to a player. Baneful Poison continues to inflict Nature damage to the affected player every 3 seconds for 24 sec. Baneful Poison stacks up to 3 charges.
- Web Explosion – Hedrum the Creeper immobilizes all players within 30 yards for 5 sec.
- Crazed – Hedrum the Creeper will periodically set the threat of her current target to zero.
- Paralyzing Poison – Hedrum the Creeper stuns a player for 4 sec.
- Gorosh the Dervish
- Dual Wield – Gorosh the Dervish wields a weapon in each hand.
- Whirlwind – Gorosh the Dervish inflicts Physical damage to all players within 8 yards.
- Bloodlust – Gorosh the Dervish increases his melee attack speed by 30% for 30 sec.
- Mortal Strike – Gorosh the Dervish inflicts Physical damage to a player. Mortal Strike decreases the healing affected players receive by 50% for 5 sec.
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