As someone who has never heard of Harvest Moon and doesn't play any game on Facebook, I thought I'd throw my thoughts into the proverbial discussion pot.I love this farming business and hope Blizz takes a good hard look at what they did with Tillers rep progression and apply those concepts elsewhere. Biggest benefit is being able to farm your own cooking mats - literally! At Exalted you'll have 16 plots of land - that's a minimum of 80 veggies every single day! The very idea that I can plant what I want and know it will be there waiting for me the next day is awesome. I also was impressed with how tightly the Tillers rep progression is tied into the Pandaran level cooking. Every one of the 10 NPCs you are supposed to befriend has a different favorite dish. Each dish is one of the starter recipes you get while leveling all the Ways of Cooking except for Way of the Brew. No more wasted food - save those up and give them to the Tiller NPCs when you reach 90!My demo lock is very close to Exalted with the Tillers and has become Best Friend with 9 of the 10 NPCs. I discovered two things today that are not listed in the Article.First, the special farm improvement items sold by Gina (Tillers QM) appear to become purchasable only when you have reached Best Friend status with her. Second, Sho's addition to the farm is a very nice Orange Tree. :) She specifically states that it represents your friendship with her.About the only thing I'd love to have Blizz add is a root cellar or other storage spot to store seeds and veggies in. Maybe make that a reward for getting all 10 NPCs to Best Friend... hmmm...
As many people pointed out this is optional. That includes achievement hounds because achievements are optional adding nothing to help killing monsters or players. Meaning if that is your end goal then no problems. Going after high achievement points is a hardcore thing to do with only vanity/bragging in mind and a way to have a record your own sense of achievement. As far as development time is concerned it is in their best interest to hold as many people as they can as long as they can. Having anything daily has this effect ; for some people killing monsters or other people gets old day after day, especially if you have played this game from vanilla. There are lots of people who treat WoW like a single player RPG and thus thing like pet battles and farms appease them. They are really trying to do crazy amounts of things at once this expansion new simpler instances (scenarios) for quick lore and grinding stuff in groups for people who want quick runs without stress. Super hard dungeons with time trials for the PvE hard core. New raids for the PvE hardcore. PvP gets new battlegrounds and arena. Though it probably is the biggest non improved point in the game minus talent changes which means people relearning rotations which means as far as that go the playing field has been leveled with newer players.
Soon it will be time to farm...I wonder if I'll ever raid with all this stuff.
As of live, Jogu the Drunk now charges 25 gold per prediction if you're not Best Friends.
So do the sheep and goats etc. actually benefit you? Is it possible to eventually farm meat or fish on your farm?
Any clue how to get on the next step of votes? I've been farming and doing all dailies, giving food and gifts for 2 days, still no follow-ups and 5800\\6000 honored.
Unfortunately, it seems Blizzard no longer care for the RPG in MMORPG.Why cater to your typical RPG player when you can create a social media level "game" with the immersion level of a Facebook app that will attract 1000 times more people than the originally intended demographic?Sad times.Blizz is offering something for everyone. There is nothing about the current content of the game, the recent changes or the direction they are going with "their" game that stops any one from RPing with in their server community.Been playing MMOs since the the beta stages of Ultima Online that was released in 1997. Even that game had scripts for farming, herding animals, and the production of goods to further a skill like cooking or brewing.i play on an RP server. Blizz has put in a number of vanity items that give the RP community something fun to play with. WWA has large RP events hosted by guilds, Fire Works displays using a large number of the vanity items.Weather you like the content or not, You do not have to do anything in the game you do not want to do.*shrug*
does watering your crop frequently affect the number of thing you will loot from it ?
As a human you gain 2160 reputation each time you feed themthis means that you need 100 units per dish to raise up to 42.000 rep
"You can start tilling at level 86, but you won't gain reputation for crops until level 90" is untrue. You can do the starting quests and unlock the first four plots when you are 85. The rep part is correct, the rep dailies do not unlock until you are 90.
no, watering is only for parched crops. You will get 5 of each veggie from each crop harvested, unless it is the crop of the day, which Jogu the Drunk will forecast for you (for a fee).
I have items that I need to turn in to certain NPC's Tina Mudclaw for example. But when I find her at her farm I can't turn it in. I'm 89 still, do I have to wait til I'm 90?
I have items that I need to turn in to certain NPC's Tina Mudclaw for example. But when I find her at her farm I can't turn it in. I'm 89 still, do I have to wait til I'm 90?Yeah, the food turn-ins and also the rare item (marsh lilly etc). turn-ins are lvl 90 only. Just save them.
Will the "Best Friend" rep count for the "X amount of reputaion" achevments?
When I reached there, that I could select a best friend on my farm.Do you have any meaningful choice? or are there just for decoration on the farm?
When I reached there, that I could select a best friend on my farm.Do you have any meaningful choice? or are there just for decoration on the farm?Just decorations. But it really doesn´t matter, you can do all the ´friend´ reps at the same time.The only thing you have control over is if you give the ´rare gift´ to a certain person. Each rare item you find has someone who really likes it, and that person will give you double the friendship. But if you are so inclined, you could give it to any of the others for half the friendship.The big thing is just to increase the size of your farm with the overall tiller reputation, and then there are also ´real´ things you can add to your farm that you buy that help out a little. A sprinkler system that waters all your parched crops at the same time etc.
The only thing you have control over is if you give the ´rare gift´ to a certain person. Each rare item you find has someone who really likes it, and that person will give you double the friendship. But if you are so inclined, you could give it to any of the others for half the friendship.This is incredibly misleading. There is a normal level of reputation you receive for each gift you turn in to an NPC. If you turn it into an NPC who especially likes the gift (which is outlined in the tooltip of the gift) you will receive double that number.The way you word it makes it sound like 500 rep is normal, 1000 is for the proper NPC and 250 is what everyone else gives you, when in fact 500 rep is normal that everyone gives you, and the proper friend gives you 1000. (Not accurate numbers, but there's a rough approximation. Can't recall the exact numbers)
Can confirm that Friendship IS affected by the Hallow's End rep buff.
Thank you Blizzard, for bringing life back into the dailies! I've thouroughly enjoyed the rep rewards from the Tillers, Cloud Serpent faction...even a rep faction for Nat Pagle (gotta say, I didn't see that one coming!). Since I do little raiding, Cata sort of fell on its face for me.Great job!