I'm not sure about the LFR looting. Can it choose a person who already has a better item equipped? Even though it is, in a way, better than the current system, it seems like a bit of a waste.
This is exactly what the game needs for loot rolls. I'm hoping they extend it to include 90% of all loot rolls somehow.
I... really like this. I still am not a huge fan of the Raid Finder feature, but this is an interesting new way to distribute items. I was really skeptical that I would still be playing WoW come Mists of Pandaria (as I have only marginally played it in the last couple of months), but the more I read the more I feel confident I will purchase the expansion.Nice one, Blizzard.
If you'd read the whole thing you'd understand that a shaman is not going to get a rogue ring.
do u not read "For each player who wins loot, the game randomly assigns them a spec-appropriate item from that boss's loot table. This subset contains only items that the game (meaning the designers in this case) thinks are appropriate for your class and current spec."
this sounds more like another Blizz fail.. the problem is that in LFR that other ppl needs on gear they allready got Or got something better, this is what blizz need to work on.. instead of making a new loot system..
"Naomi is a Hunter".i c wut u did thar.and i'm guessing her pet is a Gray Fox? :P
I think I'm liking the new changes for MoP, but one thing that definitely needs to be implemented is a disenchant option (providing you have an enchanter in your group). It would allow you to determine whether you want to disenchant an item after you see what it is. I'm also am not particularly fond of how they are setting up the Charms of Good Fortune and Valor Points. at the start Ghostcrawler talks about how "lame" it was to grind mobs to farm mats so you could be ready for raid night... to me the constant grinding of daily quests and Random Heroics seems like nothing has changed since those days, it's just repetitive actions to gain a small advantage in the game. Just my thought's on the matter.
ok good ideas except for ability to pass items if a Dk wins a Weapon and already has it another Dk might need it
For the most part I am excited about the changes that GC has mentioned with one exception - the whole valor situation:
I still hate the looting system. It could be a very low chance of dropping gear for each person. That way wouldn't make sense not to trade the items with other people that don't have yet, people wouldn't be mad about other players and it wouldn't disencourage friends to help another friends in LFR.
Gaming the system:Will it be possible to game the system by switching specs a few seconds before the boss dies thereby getting off-spec gear?
That situation wont happen, if someone wins an item from the raid, it will be for their spec only. there is no chance for a rogue to get a ring that would be for a shammy, because the game will say, "Rogue wins an item, rogue recieves rogue/current spec item."with this set up the game is "Smart" enough to only give the player items that will be helpfull to their current toon/spec.