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Why is Arena alliance dominated?
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Post by
Silvercrank
Ive been looking around on all sorts of websites on arena statistics, and pretty much all of the top players are humans (like every 5 alliance players you see on the list there is 1 horde undead. Whether its 2v2, 3v3, etc.
Is it because of the extra trinket that makes humans better for arena?
Post by
Djames
Pretty much.
Post by
Zuji
At least it's a convenient excuse :)
Post by
Lordplatypus
Because apparently humans are the
only
race with an button to press that causes a special effect on a 2 minute counter special to their race.
Post by
1091411
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Post by
Lordplatypus
And yet there are more overall humans than orcs and undead combined.
Post by
1134222
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Post by
1173328
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Post by
819424
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Post by
Kaez
Because not many of the other races have beneficial racials other than human, undead and nelf really, I mean some like the dwarf racial is good in some situations but they are the 3 main races that PvP'ers use, but alot of people think its down to personal choice or aesthetics.
Post by
Lordplatypus
Orc hunters are practically the best option these days with the massive bonus they get to pet damage.
Post by
503532
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Post by
Adamsm
Lots of tin foil hat to the above.
Post by
503532
This post was from a user who has deleted their account.
Post by
Adamsm
It's Tin Foil because I've seen just as many losses in all BG's as I've seen wins on both factions.
Arena is only 'dominated' because of the human racial; beyond that, there isn't any definite proof on either group having any type of 'hidden mechanic'.
Post by
Lordplatypus
You can claim that all you want but there's two things i've noted and those are A: Horde never goes for any advanced strategy, prefering to just rush ass-end-first at the enemy. Alliance on the other hand, has a entire designated group for back capping at regularly and successfully storm each individual bunker.
Alliance heavily escorts their glaives, whenever horde ninjas the glaives, they just send them and proceed to all go into a catapult.
Horde in general have more healers, it's not uncommon for alliance to have 1 healer and horde to have 3.
Now I'll refute your bland complaints.
Because Bliz Devs favor and play Alliance.
Remeber when the devs called Alliance gay in a song?
Go to Arathi Basin. You will notice that to get to our first flag there are TWO fences strategically placed so that Horde has to run around them to cap their flag. Alliance has a straight run directly to their flag with no OBSTACLES in the way. Yes, Blizz placed obstacles in front of our flag and gave Alliance a tactical time advantage, even though small. Now I would like you to take note of this, because I have been taking note of this for many years… Go into Arathi Basin and notice that Alliance caps the first flag before Horde 100% of the time. Yes, 100%.
Note that this is both A: nonexistant and B: Ignore that Horde have every advantage in the game, from a massively simpler defensive line (with stables being harder to reinforce by far, the GY for farm being way easier to sneak out of compared to the funneled GY in stables).
Lets not forget horde has massively easier time getting to BS, which is the crux of the triangle defense.
So the next time you decide to go up to the left and take over the sky ships. But again, as you get to the top of the hill, AMAZING, the Aliance somehow beat you.
It's massively closer to the horde, the only way you'd win this one with alliance is because hordies are well.
Idiots.
Alliance players jump off the ramp and eat the fall damage to go faster, pick the right gate, cut corners by jumping
Horde ones run into a wall.
I've seen it happen.
Oh and Don't even let me get started on the horrid blindspots in alliance tower guns which horde guns don't have, AT ALL.
Has anyone else noticed that in order for us to get to Waterworks we have to cross water? Come on, using water as a barrier has been used as a battle tactic for thousands of years. As a result, Alliance always gets two bases before Horde, and Horde has to push the Alliance back on one front or the other. And because I do rated battlegrounds and have been on the Alliance side, I can confirm that whenever we have Alliance side, we ALWAYS get the Lighthouse and Waterworks before Horde side. Don't be fooled. This is not an oversight by the devs, this is by design.
Really? So why do we have the side where we literally cannot see the fight until we're there? both coming from LH to WW and GM, you can't see anything until you're already in the thick of it while GM to WW and GM to LH gives you what's basically a spy satelite's view.
And the water barrier doesn't exist, just jump.
Lets not forget WSG's having alliance's only way to get out fastish being right next to the Horde's GY while horde gets a far easier way out, Twin peaks being blatantly biased towards a hordie using a hang glider to teleport past half the map and then turning into an otter for the last half, going at mountspeed or higher the whole way through. and don't even get me STARTED on SSM.
Every BG is horde biased to various degrees.
Post by
Kopec
Alliance on the other hand, has a entire designated group for back capping at regularly and successfully storm each individual bunker. Don't make me laugh. Seriously, if you think this you have never played Ally side. I assume it must be a "grass is always greener" type deal where I think horde have the strategy. In reality I guess they're equally bad.
Ally only seem to have an advantage on win ratio stats when the bg is heavy on pve. AV and Isle.
Post by
1197309
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Post by
Lordplatypus
Considering that they're the most complicated BGs, and the only ones where brute racial force won't get you through.
Telling isn't it?
Post by
503532
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